Create sophisticated, immersive and interactive environments using game engine technology.
Use location data to create realistic environments.
Iterate new versions of sets in line with pre-production developments, allowing teams to prep accurately, and make changes on the fly.
Plan V can be easily adapted to suit any project through the development of bespoke plugins.
Give directors and producers a more accessible format, through VR walkthroughs.
Heads of Departments can write notes and create their own walk throughs as camera animations, to inform production development.
Presets for project specific camera backs including ARRI, Sony RED even camera arrays, such as VR rigs, with dolly equipment coming soon.
Adaptable film back and adjustable lens sizes, plus the ability to create depth of field and set focus.
Inbuilt real time daytime lighting system, with film specific lighting coming soon
Integrate green/blue screens, as well as set extension plans, directly in previs sequences.
Test, plan and iterate potential VFX solutions, allowing for a more accurate budget.
Including Art Department, Production and On-Set Crew.